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Reviews of Kingdoms of Amalur: Reckoning

Testseek.com have collected 33 expert reviews of the Kingdoms of Amalur: Reckoning and the average rating is 82%. Scroll down and see all reviews for Kingdoms of Amalur: Reckoning.
Award: Good Buy February 2012
February 2012
 
(82%)
33 Reviews
Users
(90%)
20 Reviews
82 0 100 33

 

Reviews

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  Published: 2012-03-26, review by: destructoid.com

  • Abstract:  One might wonder if a game like Kingdoms of Amalur: Reckoning really needs a downloadable content expansion along the lines of "The Legend of Dead Kel," given the enormous amount of quests and content already available in the core game. Quest and are...

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(85%)
 
  Published: 2012-02-27, review by: newgamenetwork.com

  • Abstract:  Kingdoms of Amalur: Reckoning has an absolutely insane pedigree. Included are Ken Rolston, lead designer behind Morrowind and Oblivion; Todd McFarlane, artist of Spawn and numerous other works; and R.A. Salvatore, writer of a number of Forgotten Realms...

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(72%)
 
  Published: 2012-02-17, review by: strategyinformer.com

  • Abstract:  Let’s address this right now: Kingdoms of Amalur: Reckoning is a great game, but has a terrible title that will lose it sales. Pretty much everyone I’ve spoken to about the game have dismissed it just because of that ruddy name. Never put a silly fanta...

 
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(80%)
 
  Published: 2012-02-07, review by: Gamingnexus.com

  • Abstract:  It is pretty hard to ignore the sky-high expectations 38 Studios freshman game Kingdoms of Amalur: Reckoning (KOA). The company has gathered a ton of big names from the media universe to craft an original RPG for one of the most competitive genres in t...

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(96%)
 
  Published: 2012-02-07, review by: destructoid.com

  • Abstract:  Sometimes, the best way to become a blockbuster videogame is to act like you already are one. That seems to be Kingdoms of Amalur: Reckoning's modus operandi, and the gambit is paying off. Despite the big names attached to the project, very few peopl...

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(80%)
 
  Published: 2012-02-07, review by: videogamer.com

  • Abstract:  Kingdoms of Amalur: Reckoning Review1 2 Back in 2006 baseball's Curt Schilling did the impossible and managed to turn a hobby of questing through Azeroth into an actual RPG development studio. It should have been a disaster but instead Schilling, a bor...

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(80%)
 
  Published: 2012-02-07, review by: arstechnica.com

  • Responsive, intuitive controls, Satisfying combat that rarely feels rote, Incredibly deep and flexible character customization options
  • Forgettable story and characters, Obsessive focus on backstory rather than character development, Straightforward plot offers little opportunity for meaningful decisions
  • Oh look, its some guy who's going to prattle on about fate for a while. *snore*Image courtesy of EA

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  Published: 2012-02-07, review by: cheatcc.com

  • Abstract:  The RPG genre has its major players—Bethesda, BioWare, and the like—with big ticket entries saturating the media and intimidating smaller scale developers. What typically spawns from the lesser-known studios either flops from poor execution or is cleve...

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(92%)
 
  Published: 2012-02-07, review by: armchairempire.com

  • Abstract:  When you create a game that’s similar in style and substance – a fantasy world dungeon crawler role-playing game to the juggernaut Elder Scrolls V: Skyrim, especially when your game is slated for release just months following Skyrim’s huge...

 
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(85%)
 
  Published: 2012-02-07, review by: cnet.com

  • Abstract:  Even the greatest role-playing games aren't necessarily known for their great combat. They're frequently praised for their ambitious worlds, their involving stories, and the element of choice. But when you talk about your favorite RPGs, it's not often ...

 
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(70%)
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