Abstract: Wait. Could it be? Somebody developed a video game that bears the Sega logo that’s actually fun to play? Why, yes, kiddies, they did! And that game is called Vanquish. Directed by Resident Evil creator Shinji Mikami, Vanquish takes us into a neo-futuri...
Vanquish is not a hard game to recommend, but it is assuredly a hard game to play. If you’ve become accustomed to the standards of most modern shooters, particularly those that emulate the Gears of War formula, then Vanquish may prove itself a formida...
Abstract: Vanquish is by no means a perfect game. It won’t win Game of the Year, and it probably won’t make a lasting impression in the roster of video games that have been released. It is, however, a very reasonably fun game that is worth playing until the end....
Abstract: You don't often find the term OTT being used in a positive light, which is why we must assure you that when we say Vanquish is awe-inspiratingly OTT, there is no oxymoron present. The box-art for Vanquish should really have the words 'Big Guns! Big Exp...
Abstract: Man I was really looking forward to Vanquish, from SEGA. But this game has more cliches and uses more vibration in the controller during the cut scenes than any game before it. I’m not sure that’s a good sign for the rest of the game as I’ve only been ...
I'm on my knees, sliding as the plume of small jet engines ripping the air like a curse as I'm thrust along the floor at speed. Bullets fray the air and I narrowly miss the hulking robotic behemoth that threatens to crush my very existence by squeezing...
Despite its Master Chief and Marcus Fenix guises, Vanquish is ultimately much more Japanese in its orientation than it is Westernised. Unlike MadWorld and Bayonetta though, it just lacks the poised gameplay balancing that could've made it a much more a...
Abstract: It's rare to see a video game character smoking these days, unless they've been grandfathered in. I'm looking at you, Snake. Vanquish's Sam Gideon doesn't care about being a role model, he slams a cancer stick in his mouth after every firefight and d...
Abstract: When Mega Man and Dead Rising creator Keiji Inafune said that Japanese games in development today were “awful,” and that the game industry was “five years behind” at this year’s Tokyo Game Show, he was referring to the seeming lack of innovative ideas...
Abstract: Classic, fast-paced action that rarely lets up.On the surface Vanquish looks like just another humdrum space shooter featuring a nameless protagonist that will get lost somewhere between the latest military shooter and party game compilation. However, ...