Abstract: If you will forgive me, there are things in this world which I do not understand. For instance (and I only bring this up due to today's date), I don't understand Valentine's Day – don't you always want to treat your significant other with love and res...
Abstract: The memories I have of SoulCalibur are some of the strongest and most positive I have about any game. I very distinctly remember picking it up for a bargain price in al electronics store as the Dreamcast began its death throes, putting more hours into ...
Abstract: It can be a little hard to cope when a franchise you love takes a complete left turn. Fans either love or hate all the new changes and it's hard for sequels to re-brand themselves successfully once they've completely changed. However, what's even harde...
Beautifully detailed visuals, New fighting mechanics add depth, Stable online play with replay support, ZWEI and Viola have interesting new fighting styles.
No replay sharing, Offline modes lack variety, Some classic character styles are absent, Game lacks basic teaching tools.
Maxwell wants to know if you’re up to the challenge in this review for SoulCalibur V....
Abstract: Namco Bandai and Project Soul have done it again. The newest title in the SoulCalibur fighting series has been officially released today. SoulCalibur V, deceptively, is the 8th game in the story of the sword Soul Edge. The guest character in this edition...
Abstract: Like many, Soul Calibur grabbed my attention from the minute I bought a Sega Dreamcast. The flexible fighting system, the impressive 8-Way Run, and the accessibility of Namco's weapon-based fighter made it my game of choice for months after release. Th...
Abstract: SoulCalibur V is the most complex entry in the series to date. By incorporating some 2D fighting mechanics into its 3D weapon-based system, the game forces you to manage more variables than ever before. In short, this is not a return to the simple time...
Abstract: Published February 13th 2012.Written by Dominic Sheard. Since re-birthing with a burst of popularity due to Street Fighter IV, the gaming community has allowed developers to create new fighting games without feeling scared about them not selling. As su...
Excellent hack, slash and parry swordplay, Sumptuous graphics, Strong single-player and online options
Single-player story mode lacks polish, Not as bold or exciting as Streetfighter IV
SoulCalibur V is a beautiful swashbuckling brawler that makes some sensible changes to the aging formula and delivers a more satisfying single-player experience than many recent fighting games. If it falls short of greatness, it's because it doesn't have ...
Published: 2012-02-01, Author: Peter , review by: T3.com
Great looks, Outstanding multiplayer, Character customisation
Lacklustre single player, Unlocking characters
When Capcom brought Street Fighter back from the brink, the rest of the beat-em-up crew took notice. Namco followed suit, rolled the dice one last time, and in Soul Calibur 5 it has a game that could restore some of the faith that the franchise has lo