Abstract: On first impressions, Mazes of Fate appears distinctly average. A by-pointy-dice-numbers role-playing game, even the box art looks as if its been knocked up on an Etch-a-Sketch. As for the cliché-rich plot and odd characters (the barmans called Mr Tu...
Abstract: The Game Boy Advance seems to have two main camps when it comes to games. Theres the "Childrens Game" camp, specializing in dozens of Spyro games and Pokemon. Then you have the "Old School" camp that gets all the ports of classic Nintendo titles. Sab...
Abstract: Mazes of Fate is an ambitious RPG with too many unresolved problems. I began Mazes of Fate by doing something I rarely do anymore. I opened up the instructions and read the introductory story and the character bios. I had just finished reading a fanta...
I can’t say that I was looking forward to this one. Mazes of Fate is the ultimate proof of why Nintendo should just kill the Game Boy. This game could have been so much better if it would have been for the DS. The limitations of this game are most l...
Abstract: In today’s gaming terminology, the term RPG usually refers to Final Fantasy-style games; a generation of gamers drawn to the genre by FFVII have used that series to define what an RPG is. Fifteen years ago, however, there were two schools of RPGs; t...