Testseek.com have collected 27 expert reviews of the Heroes of Ruin and the average rating is 70%. Scroll down and see all reviews for Heroes of Ruin.
(70%)
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Published: 2012-12-20, Author: Michael , review by: geardiary.com
deep role-playing experience in a handheld format, StreetPass/SpotPass features, variety, cooperative play options, fun/satisfying combat, great introductory game to the RPG/dungeon crawling game genre
only one difficulty setting, mid to low challenge level
Abstract: While there is certainly no shortage of Action RPG's, akin to Diablo, available on handhelds Dungeon Siege II and Untold Legends for PSP, Dungeon Hunter for Vita, and many morethey all seem very cookie cutter, and missing some important features that woul...
Abstract: The Nintendo 3DS is receiving something unique with Heroes of Ruin, something a Nintendo portable system rarely ever gets: a multiplayer-centric dungeon crawler bursting at the seams with tiny extras in every department. It was a bold and risky venture...
Abstract: I was a little downtrodden after being somewhat disappointed by the E3 demo of Heroes of Ruin. Having now played through the game and made use of its multiplayer functionality, I’m certainly surprised by my change in opinion. Developer n-Space crafted ...
Abstract: You ever heard about those guys who get dumped because they spend too much time playing Diablo? I understand them; after all, how can you stop playing when there's a world to save, precious item drops to find, powerful magic artifacts to strengthen you...
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(63%)
Published: 2012-07-17, Author: Adam , review by: gotgame.com
Abstract: One genre that Nintendo handhelds have normally lacked in are online dungeon crawlers. The Vita had one out of the gate (granted, it was an iOS port, but more are at least planned), and the iOS has a good amount as well.So, it's nice to see that N-Space a...
Abstract: It's surprising that there aren't more dungeon-crawling role-playing games on portable systems, given that the mindless combat and compulsive need to scour caverns for loot seems like a perfect handheld fit, a situation where one can just pick up, gr...
Abstract: I had the reverse experience with Heroes of Ruin for Nintendo 3DS. On the iPad, the graphics would've been great, although not 3D, of course. The controls would've been acceptable, considering how basic they are. The multiplayer options are perfectly suit...