Abstract: The PSP, along with the DS, has sort of been a last haven for Japanese RPGs. Companies like Atlus, XSEED, and Aksys Games have kept these handhelds, as well as the abovementioned genre, alive by continuing to feed American gamers with some its best e...
Abstract: Fate/Extra is Type-Moon's latest role-playing game based on Fate/Stay Night, a Japanese visual novel. Like the visual novel, the game boasts an intriguing story that revolves around masters whose servants do their bidding, and also includes stellar bo...
Deep storyline with multiple endings, three different servants to choose from, interesting blend of visual novel and RPG, looks really good on the PSP and you can customize your servant. There are multiple difficulty levels. There’s a new game plus option. Easy mode has healing fountains in dungeons. Gathering information makes duels easier. There’s a New Game+ mode where some content carries ov
Can get a little confusing if you’re unfamiliar with the Fate/ world. It’s possible to be overleveled and still lose in a battle against a dungeon enemy due to the battle system. Difficult to tell if you’ve chosen a right or wrong answer when talking to people. You can’t see a map of the dungeons.
Abstract: Gameplay is highly reminiscent of the Shin Megami Tensei: Persona games, with a high school theme and dungeon RPG flavor. In Fate/Extra, players enter the Holy Grail War as a master with a servant of their choosing. If you die in the virtual world, ca...
Abstract: Despite some fundamental flaws in its combat and a penchant for verbose prose, Fate/Extra is an intriguing RPG experience that should appeal to fans of the Fate franchise.The Fate/*insert words* franchise might not be terribly well known outside of the...
Abstract: How real is virtual reality? If you can see, feel and touch it, does it still count as virtual? If the events that happen there result in gaining the one thing you've always wanted most in the world, does that make it more authentic? What if your action...