Testseek.com have collected 20 expert reviews of the Dementium 2 and the average rating is 77%. Scroll down and see all reviews for Dementium 2.
June 2010
(77%)
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Published: 2017-04-24, Author: Robert , review by: cheatcc.com
though, it's a good experience to roam the halls, deal with enemies, trigger the many spooky cutscenes, and take down the occasional tough and interesting boss. The game even throws some variety your way; in one section, you have to navigate a maze with...
Abstract: This sequel to the first installment, Dementium: The Ward, has first person survival, including the ability to use two items simultaneously for fighting wicked baddies and destroying various objects. The sounds, varied environments, engaging visuals, s...
Try to survive and understand what has been done to and is currently affecting your brain and the world around you. Also, try to do it without going insane. Checkout our full review of this new survival horror on the Nintendo DS, after the break!Full...
Abstract: Austin-based developer Renegade Kid hasn't been around long, but with three games made in as many years, it's obvious they're on a roll. Now, the DS-centric team responsible for hand-held titles Moon and Dementium: The Ward brings us the sequel to t...
Dementium II is a short game with very little replay value, and the average gamer will be completely finished with it in about seven hours. That isn’t to say this isn’t a title worth checking out. Anyone who enjoys the survival horror genre will be abl...
Abstract: Dementium II is the video game equivalent to a straight-to-video slasher. It doesn’t try very hard, or at least successfully, to be innovative. It shamelessly recycles the original FPS, along with influences from the Silent Hill series, The Suffering, ...
Abstract: It's not very often that you'll come across a DS game that isn't afraid to splash the screen with gore and dismemberment. While buckets of blood alone aren't guaranteed to result in a great and creepy game, 2007's Dementium: The Ward made a strong case...
Creative, varied environments; stunning visuals; tense, uneasy atmosphere; interesting story that actually assumes the player doesn't need everything spelled out for them.
Music that threatens to ruin the whole thing; enemy AI that ranges from mediocre to awful; frequent backtracking; occasionally frustrating save system; melee combat that lacks weight.