Published: 2016-05-11, Author: Matthew , review by: gaming-age.com
Abstract: Maybe I'm reading too much into it, but I feel like Ray Gigant presents an interesting thought experiment: what if Japanese monster movies had developed following the 2011 Japanese earthquakes, rather than in the wake of the atomic bombings of Hiroshima a...
Abstract: You might well think that one dungeon crawler from Experience in a calendar year would be a fine enough boon to genre fans, especially considering that the game released this year, Stranger of Sword City , was one of the best entries in the genre from the...
Published: 2016-05-04, Author: Charlie , review by: gotgame.com
Ray Gigant's experimentation, while it will likely prove divisive, works in its favor for the most part, turning it into more than “Just another dungeon crawler” and into an interesting, unique experience. Fans of the genre should enjoy it, though many...
Published: 2016-04-29, Author: Eric , review by: gamingtrend.com
Vivid, unique style, Streamlined dungeon exploration, Interesting world
Middling narrative, Simple, repetitive combat, Illusion of choice
Ray Gigant sacrifices complexity for accessibility, and while the final experience is a little rote, the style and streamlining make the most compelling case for a non-fan of RPG dungeon crawling to finally get interested