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Reviews of Empire of Sin

Testseek.com have collected 23 expert reviews of the Empire of Sin and the average rating is 63%. Scroll down and see all reviews for Empire of Sin.
 
(63%)
23 Reviews
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  Published: 2020-11-30, Author: Josh , review by: newgamenetwork.com

  • Empire of Sin gets lost in a maze of design decisions that lead to an unfocused and sprawling game. The management and RPG mechanics cannibalize each other, meaning that neither works on its own and they definitely don't work well together...

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(60%)
 
  Published: 2020-11-30, Author: Fraser , review by: pcgamer.com

  • Empire of Sin's many bugs, balance issues and competing systems undermine what could have been a novel mob management game...

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(49%)
 
  Published: 2020-11-20, Author: Nathan , review by: wccftech.com

  • Devs clearly into the subject matter, Authenticfeeling presentation, Sim elements are fun to start, Combat fundamentally solid, Varied bosses and crew members, Missions can take unexpected turns
  • Sim elements ultimately lack depth, Dumb AI holds combat back, Wars are too easy to game, Replayability likely limited, Still lots of bugs to squash
  • Empire of Sin is a sincere love letter to a fascinating moment in American history and delivers all the style, swagger, and Tommy-Gun-inflicted violence you'd expect. Unfortunately, somewhat shallow sim elements, pushover AI, and a serious lack of polish...

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(65%)
 
  Published: 2020-12-21, Author: Rick , review by: Bit-Tech.net

  • Abstract:  Empire of Sin had potential to be brilliant. A hybrid between management sim and RPG, it puts you in the role of a crime boss in prohibition-era Chicago tasked with becoming the only game in town, knocking off the competition and monopolising the alcohol...

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  Published: 2020-12-03, review by: theguardian.com

  • Abstract:  Brick-by-brick and bullet-by-bullet, Empire of Sin tasks you with building your own criminal syndicate in prohibition-era Chicago. Assuming control of one of 14 different mob bosses (including Alphonse “Scarface” Capone), you must establish speakeasies an...

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  Published: 2020-11-30, Author: Robert , review by: eurogamer.net

  • Abstract:  The roaring d20s.A charismatic and enjoyable gangster sim that gets a bit bogged down in admin.There's a lot to like about this 1920s gangster sim. It's an intricately detailed game about a romanticised time. And as you would expect, it has gangsters...

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  Published: 2020-11-30, review by: pcgamesn.com

  • It's hard to ignore the need for a little extra TLC to smooth out the edges, but the fundamentals of an arresting tactics-and-strategy game about building a criminal empire are in place...

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(70%)
 
  Published: 2020-11-30, Author: Giovanni , review by: Digitaltrends.com

  • Refreshing setting, Clever management system, Strong role-playing elements
  • Lack of battle speed options, Bugs and instability
  • Yes. It's a one-of-a-kind spin on the genre with some fun American Crime History 101 thrown in.Editors' RecommendationsBest PC games Godfall review: Repetitive gameplay hurts next-gen spectacle Demon's Souls PS5: Essential tips and tricks to survive the r...

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(70%)
 
  Published: 2021-02-19, review by: game.watch.impress.co.jp

  • Abstract:  まずは施設を増やして勢力拡大が大事「Empire of Sin エンパイア・オブ・シン」(以下、エンパイア・オブ・シン)は、スウェーデンのParadox InteractiveとアメリカのRomero Gamesにより開発された、1920年代のアメリカ・シカゴのギャングたちを題材としたクライムストラテジーゲームだ。国内展開はセガが行なう。1920年代のアメリカと言えば、何といっても禁酒法だ。簡単に言えば酒を作ったり、販売する事を禁止するというすごい法律だ。そしてこの法律の施行により、表向きにアルコールの製...

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  Published: 2021-01-04, Author: Wolf , review by: sofahelden.com

  • Atmosphäre der goldenen 20er sehr gut eingefangen, Simple Steuerung, Extremes Suchtpotential, da immer etwas zu tun ist, Genremix bietet viele Möglichkeiten, den Spielverlauf zu bestreiten
  • Wecker stellen, sonst spielt man die Nacht durch, Fehlende Komfortfunktionen (Waffenvergleich, AutoKämpfe)
  • Achtung Suchtpotential! Empire of Sin vermengt die Aspekte Wirtschaftssimulation und Rundenstrategie mit Rollenspielelementen so geschickt, dass man permanent etwas zu tun hat - die tolle Atmosphäre tut dabei ihr Übriges. So kann es durchaus passieren, da...

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(80%)
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