Testseek.com have collected 31 expert reviews of the Wario Ware: Smooth Moves and the average rating is 78%. Scroll down and see all reviews for Wario Ware: Smooth Moves.
(78%)
31 Reviews
Average score from experts who have reviewed this product.
Abstract: TitleWarioware: Smooth MovesGenreMinigame Bonanza? Release DateJanuary 15th, 2007Release DateApril 25, 2006Players1RatingE 10+ (Everyone over 10 years) Crude Humor, Mild Cartoon ViolenceI have to admit that I was skeptical of Wario Ware: Smooth Moves....
Abstract: Marios evil twin makes his triumphant debut on the Nintendo Wii, demonstrating that there are more fun ways to use your Wii Remote than you can count on both hands.
Abstract: The Wario Ware series of games has emerged as one of the most inventive, engaging and scarily addictive of this generation. Its also redefined party style video gaming, with a cheeky slap in the face to the tired Mario Party and placing itself a who...
The Wii Remote is put to good use in fun and humiliating ways
Smooth Moves can be completed in about an hour, doesnt support multiple controls for multiplayer The Final Word All in all, WarioWare: Smooth Moves is a certifiably insane party game that is a must buy for any Wii owner and just further proves that th...
All in all, WarioWare: Smooth Moves is a certifiably insane party game that is a must buy for any Wii owner and just further proves that the Wii is the must-have console for when you have friends over.
Terrific use of the Wii Remote, Fantastic visual style; plenty of variety, Smart multiplayer modes that make good use of the mii channel, Great unlockables.
Abstract: When Nintendo came up with the WarioWare franchise, little did they know its popularity would rival that of other Nintendo franchises such as Zelda and Pokemon. WarioWare is so much fun because it’s so frenetic, taking you outside of your comfort zo...
Abstract: Back in the early 90’s – what now seems like a trillion years ago – I was presented with Duck Hunt as a gift for my 7th birthday. It was the first game I ever experienced that did not use a controller as a means of manipulation for onscreen movements a...