Testseek.com have collected 61 expert reviews of the Star Fox Zero and the average rating is 69%. Scroll down and see all reviews for Star Fox Zero.
(69%)
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Published: 2016-04-20, Author: Matt , review by: gamingtrend.com
Great, fast-paced action plays just as well as ever, Fun and efficient co-op
Too much reliance on motion controls, Familiar plot, levels and dialogue, Visually unimpressive, No competitive multiplayer
Star Fox Zero revisits on the series' best days, while recapturing its great ship combat, but motion controls and too many recycled elements dampen the experience
Published: 2016-04-05, Author: Nic , review by: destructoid.com
Abstract: Nintendo just unleashed a massive five-minute trailer for Star Fox Zero, which gives players a clear overview of both Zero and the bundled-in Star Fox Guard. It highlights just about everything you could want, from the vehicles on offer to a bunch of new...
Abstract: E3 2015 gave me the chance to check out Star Fox: Zero, the latest space shooter offering from Nintendo. I was very excited when Star Fox: Zero was first announced. It has been ages since we had a Star Fox game where the entire purpose is to shoot things...
Abstract: It's been 19 years since Star Fox 64 (Lylat Wars in Australia), and let me tell you, it holds up. The funny sci-fi beats and dialog, the wonderfully varied level designs and inventive alternate routes, the large-scale encounters that still manage to awe...
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(80%)
Published: 2016-04-22, Author: Steve , review by: pocket-lint.com
Inventive, varied gameplay; interesting use of Wii U GamePad; interesting vehicles; good boss-battles
Controls potentially complex; annoyingly short; no online mode; fails to develop many of its most interesting ideas
For all its classic gameplay, however, Star Fox Zero is annoyingly short – to such an extent that you feel the interesting ideas and unconventional gameplay which it contains have barely been explored. The game works hard to ensure the missions are...
Published: 2016-04-20, Author: Martin , review by: eurogamer.net
Abstract: In the 19 years since Star Fox 64 there have been a handful of new entries in the series, but full-on sequels? Not so much. Rare's Star Fox Adventures was a famously wayward appropriation of the universe, Q-Games' Command a noble and enjoyable experiment...
Dogfights are great, Diverse from start to finish, Does Star Fox right
Mixed controls, Team mates can be annoying, Not hugely long
Star Fox Zero serves as a good way to please fans and get new players on board, but the occasional control issues can be slightly frustrating. Feel free to forget about Guard, though...
Published: 2016-04-20, Author: David , review by: gamesradar.com
Plays like a greatest hits of Star Fox's history, Can be genuinely thrilling when the controls feel good
The controls rarely feel good, Light on additional modes
There is a good game somewhere inside Star Fox Zero, but its forced reliance on the Gamepad's screen and motion controls cause it to barrel roll right into mediocrity...
Flashes of classic fun, Solid replay value, Endearingly dumb allies
Other vehicles are lame, Required motion controls, Feels stuck in the past
Star Fox Zero Star Fox Zero seems to have all the ambition of a 20-year-old cartridge game, mimicking the presentation and campaign scope and approach of the N64 classic. Even with branching paths to track down and extra missions, the campaign is very sh...