Testseek.com have collected 90 expert reviews of the Sid Meiers: Civilization 5 and the average rating is 86%. Scroll down and see all reviews for Sid Meiers: Civilization 5.
October 2010
(86%)
90 Reviews
Average score from experts who have reviewed this product.
This is, quite easily, the quintessential Civilization experience that – despite the tweaks – will appeal to every type of Civ player, as well as dragging in a few of the uninitiated. Everything about it is considered, clever in a simple kind of way an...
The new hexagonal maps and tactical combat, Culture is implemented like experience in an RPG, That same old Civ addictiveness
Might be too complex for some strategy fans, Multiplayer isn't going to compete with StarCraft II, Civ IV fans may dislike changes to culture and combat
Looks superb; plays well – not too complex or too simple
Irritatingly lengthy startup sequence; can be slow with lots of units on map
Civilization V is both entertaining and rewarding Good points Looks superb; plays well – not too complex or too simple Bad points Irritatingly lengthy startup sequence; can be slow with lots of units on map ...
Abstract: I don't know why the news hasn't been plastered over the front page of papers and websites all over the world. Sid Meier has built a time machine! Granted, it only works one way, propelling the user forward many hours into the future with virtually no ...
Abstract: Ever since I received my preview copy of Civilization V I have been preoccupied. It’s been a bit frustrating. I just haven’t gotten anything else done. Even when I wasn’t playing the game I was thinking about it. It was just sitting there, patiently, a...
Abstract: I like a good Halo or Call of Duty game as much as the next fellow, but playing high-adrenalin shooters week after week during the game industry’s annual fall blitz is a little like drinking nothing but Red Bull for three months. It can give a fellow t...
An impressive number of civilizations to choose from and a comprehensive tech tree, Great replay value, Respectable amount of customization and scalability options, Multiple ways of dominating the world
No radically different or innovative addition to the series, Taxing on system resources
Hexagonale Felder, Keine Stapelangriffe mehr, epische Spieltiefe und Komplexität, bewährtes Spielprinzip, einige neue Technologien, jetzt je zwei Spezialeinheiten, bekannter Suchteffekt
Mitelmäßige Grafik, Schwacher Sound, wie immer sehr Hardwarehungrig
Ist Civilization V der erhoffte Hit, der neue Zeitverbrenner und der neue Primus im Rundenbasierten Strategiegenre? Ja! Trotz der technischen Schwächen und der etwas schwächeren Atmosphäre als in Civilization IV, können die Neuerungen überzeugen und frisc...