Abstract: Pros: Solid combat, nice looking.Cons: Useless story. Few sequels have less to do with their precursor’s than the action game Red Steel 2, which tosses out the original’s premise, setting, visual look, and gameplay structure, keeping only the use of sw...
Abstract: Set in a world blending modern east with the old Wild West, brings an entertaining clash of guns and swordplay to the Wii. Characters and level designs are of a comic retro-game style, very similar to Ubisoft's previously released . The story follo...
Mix of swordplay and shooting leads to varied, exciting combat , Great visuals , Constant addition of new techniques keeps action interesting
Story and characters are underdeveloped , Enemies sometimes employ frustrating tactics , Some awful voice acting
Despite some frustrations, Red Steel 2's stylish blend of shooting with sword fighting is frequently exciting and makes good use of motion controls....
The melee combat is impressive, designers take full advantage of the Motion Plus accessory
The same level of technical expertise is missing from almost every other aspect of the game
A vast improvement over its launch title predecessor, Red Steel 2 takes full advantage of Nintendo's Wii MotionPlus accessory with responsive swordplay and fast-paced melee. Unfortunately, the rest of the game falls victim to repetitive combat and a lackl...
Abstract: Red Steel was one of the Wii's opening acts. It was designed to show the potential of the console by giving the player a chance to experience first-person shooting with the Wii remote, as well as sword waggling. Does Red Steel 2 out do it?The swordplay...
Abstract: When I first contemplated buying my Nintendo Wii, I was excited about the new set of controls and the fact that I could use the Wiimote as a sword, so when I first saw the trailer for the first Red Steel I was completely sold on the Nintendo Wii. Unfo...
Feels like you have total control over your sword thanks to WiiMotion Plus, Some wildly entertaining moves, Enjoyable Wild Weststyled environment and visual effects.
Lack of mission variety, Switching between sword and gun isn't as smooth as it could have been.
Red Steel 2 is one of the most unique and distinctive games we've seen in ages and it's also a huge amount of fun to play. Give your arms a good warm-up, hook up your Wii, move anything (or anyone) breakable out of reach and then give it a spin...
Metroid Prime 3 was a master class in control design; Red Steel 2 often feels like just another example that – sometimes – less is more. And while Metroid demonstrated the fluency with which motion control could be applied to a first-person pe...