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Reviews of Infamous

Testseek.com have collected 81 expert reviews of the Infamous and the average rating is 85%. Scroll down and see all reviews for Infamous.
Award: Most Awarded May 2009
May 2009
 
(85%)
81 Reviews
Users
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0 Reviews
85 0 100 81

 

Reviews

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  Published: 2009-05-22, review by: gamesradar.com

  • Cutscenes and story are striking, wellwritten, Powers are fun to play around with, Goodevil choices mean more replayability
  • First half starts strong, then kind of plods, A lot of the side missions are repetitive busywork, Empire City just isn't much fun to explore

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(70%)
 
  Published: 2009-05-21, review by: HEXUS.net

  • We love the storyline of inFamous and weve enjoyed the option of being able to take a good or bad path and make some interesting moral decisions along the way. Coles abilities are extremely satisfying to perform and leaping and dashing around Empire...

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(90%)
 
  Published: 2009-06-30, review by: stuff.co.nz

  • Abstract:  Cole McGrath, the lead character in inFamous, is something of an anti- hero - and I like that about him. Sure, he can rescue hapless survivors of the catastrophic explosion that rocked Empire City (triggered, ironically, by the mysterious package that...

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(90%)
 
  Published: 2009-05-25, review by: nzgamer.com

  • Abstract:  Grand Theft Auto all but invented the open-world sandbox gameplay model. There have been a lot of pretenders, looking to claim the crown of the best in this fledgling genre, but few have come close to Rockstar's opus... until now.inFamous opens with va...

 
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(95%)
 
  Published: 2009-05-22, review by: gameplanet.co.nz

  • Mobility and combat is fast, fun and fluid. Over 25 hours of game for those who want to try both character paths. Solid story.
  • Repetitive missions, a few minor areas could have done with some extra polish.

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(85%)
 
  Published: 2009-06-13, review by: techtree.com

  • Highly addictive action game, great presentation, impressive combat, one of the better looking open world games
  • textures pop-in, minor clipping issues
  • Who doesnt like a hero or superhero? We all like the idea of a powerful guardian who can take care of all our problems. No wonder we have been obsessed with graphic novels. TV shows and movies based on superheroes have existed for more than fifty year...

 
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(80%)
 
  Published: 2009-05-29, review by: firstpost.com

  • Enjoyable combat, Killer electric powers, Grinding is one liberating experience, Offers a well made playground to play around in, Moral system allows significant replayability, Art style during cut-scenes is phenomenal
  • Platforming does seem a bit underwhelming and annoying at times, Is plagued by some serious clipping issues
  • Visually the game’s improved a lot since I played it a few months ago. It’s not the best looking game on the PS3, but it still does an admirable job of recreating a gritty city to roam around in. What stands out the most in this game are the a...

 
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(80%)
 
  Published: 2009-07-28, review by: thestar.com.my

  • It’s an action title where you get to roam around shooting people with bolts of lightning, what more do you want? Also, the gameplay is pretty stress-free.
  • If you’re looking for a hardcore challenge, Infamous will be way, way too forgiving for you.
  • Infamous is a sandbox game done right. It gives an ample amount of freedom to explore the city (and good reasons to do so), it isn’t punishing to the player and it has a good story to back up all the gameplay. But most importantly, Infamous is a wel...

 
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  Published: 2009-10-16, review by: itespresso.es

  • Abstract:  ¿Qué te apetece hoy? ¿Hacer el bien y salvar a una ciudad en cuarentena? ¿O por el contrario prefieres implantar el terror y que los supervivientes de una explosión terrorífica te tengan miedo y te respeten?Este es el principal atractivo de Infamous, ...

 
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(80%)
 
  Published: 2010-07-29, review by: iamgamer.de

  • Bewegungsfreiheit, Entscheidungsfreiheit, Spiellänge, Elektrische Kräfte, Gute Synchronisation, steigende Spannung im Laufe des Spiels
  • Kantenflimmern, leichte Slowdowns, relativ schwerfälliger Beginn, keine Innovationen,

 
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(87%)
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