Published: 2016-04-04, Author: Luke , review by: kotaku.com
Abstract: In space, no one can hear you breathe rather heavily.A game made with VR in mind (but which is playable by anyone the old-fashioned way in 2D, as I did for this review), ADR1FT puts you in the boots of the sole survivor of a space station catastrophe, and...
Published: 2016-03-28, Author: Dan , review by: ign.com
Getting by on strong atmosphere (no pun intended), scenic views, and an intuitive means of controlling full three-dimensional movement, Adr1ft's repetitive fix-it missions make its second half a chore to get through. Some strong pieces of voice acting wou...
Published: 2016-03-28, Author: Dan , review by: ign.com
Adr1ft doesn't pioneer any new types of gameplay with VR, which is a shame because it desperately needs some variety in that area. However, it does benefit greatly from blocking off the rest of the world, creating a feeling of isolation that aligns with w...
Published: 2016-04-20, Author: Rick , review by: Bit-Tech.net
Given you're often floating through cramped corridors littered with floating objects, this provides a fairly challenging obstacle. Sadly, the sense of your suit being damaged is not particularly well communicated, meaning the sense of peril is underwhelmi...
Published: 2016-03-31, Author: Rick , review by: eurogamer.net
Abstract: When Adr1ft was announced at the end of 2014, the initial reports immediately compared it to Alfonso Cuarón's spatially dazzling thriller Gravity. At first glance this is not an unfair comparison. Both are near-future space adventures which are aesthetica...
Getting by on strong atmosphere (no pun intended), scenic views, and an intuitive means of controlling full three-dimensional movement, Adr1ft's repetitive fix-it missions make its second half a chore to get through. Some strong pieces of voice acting wou...